Microsoft now lets anyone create and publish Xbox games
Microsoft today announced a new initiative to let any game developer
create and sell games on its Xbox platform without having to go through
any of the company’s preexisting channels. The Xbox Live Creators Program, as it’s called, is designed to let an indie team or solo developer take a retail Xbox, which doubles as a dev kit,
and use it to create and self-publish the title to the Xbox
marketplace. Prior to today, developers had to part of an established
game development or media company, or they had to apply through
Microsoft’s ID@Xbox indie game program to receive self-publishing
capabilities.
That are a couple of stipulations involved with the new
program, which remains in a preview stage for now until it opens up to
the general public soon. For one, the game you’re making must be a
Universal Windows App, so that it can run on any Windows 10 device and
not simply the Xbox One. Microsoft also reserves the right to remove
your game from the store if it has “harmful or inappropriate content,”
as the company won’t be binding any devs with non-disclosure agreements
or concept approvals.
The program isn’t free. There’s a one-time fee to that
ranges from $20 to $100, and it’s unclear right now how Microsoft plans
on charging some developers more or less than others. Even then, unless a
developer joins the ID@Xbox program, they won’t be able to enable
online multiplayer for the Xbox version of the game or access the Xbox
achievements feature. The Creators Program does let you still access
Xbox’s leaderboards and party chat features. In one potential downside,
games listed through the program will be kept in a separate section of
the Xbox Store, which could limit their exposure to reach as wide an
audience as ID@Xbox titles.
The article was published on : theverge
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